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Partial Class C# | Loop and Break

Partial Class C#

It is possible to split the definition of a class or a struct, or an interface over two or more source files. Each source file contains a section of the class definition, and all parts are combined when the application is compiled. There are several situations when splitting a class definition is desirable:
 
When working on large projects, spreading a class over separate files allows multiple programmers to work on it simultaneously.
 
When working with automatically generated source, code can be added to the class without having to recreate the source file. Visual Studio uses this approach when creating Windows Forms, Web Service wrapper code, and so on. You can create code that uses these classes without having to edit the file created by Visual Studio.
 
To split a class definition, use the partial keyword modifier, as shown below:

public partial class Employee
{
    public void DoWork()
    {
    }
}

public partial class Employee
{
    public void GoToLunch()
    {
    }
}

Using the partial keyword indicates that other parts of the class, struct, or interface can be defined within the namespace. All the parts must use the partial keyword. All of the parts must be available at compile time to form the final type. All the parts must have the same accessibility, such as public, private, and so on.
 
If any of the parts are declared abstract, then the entire type is considered abstract. If any of the parts are declared sealed, then the entire type is considered sealed. If any of the parts declare a base type, then the entire type inherits that class.
 
All of the parts that specify a base class must agree, but parts that omit a base class still inherit the base type. Parts can specify different base interfaces, and the final type implements all of the interfaces listed by all of the partial declarations. Any class, struct, or interface members declared in a partial definition are available to all of the other parts. The final type is the combination of all the parts at compile time.

Example

using System;

namespace ConsoleApplication1
{
    public partial class CoOrds
    {
        private int x;
        private int y;

        public CoOrds(int x, int y)
        {
            this.x = x;
            this.y = y;
        }
    }

    public partial class CoOrds
    {
        public void PrintCoOrds()
        {
            System.Console.WriteLine("CoOrds: {0},{1}", x, y);
        }

    }

    class TestCoOrds
    {
        static void Main()
        {
            CoOrds myCoOrds = new CoOrds(10, 15);
            myCoOrds.PrintCoOrds();
            Console.ReadLine();
        }
    }
}

Output

CoOrds: 10,15

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