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Gradients in Canvas | Loop and Break

Gradients in Canvas

Just like any normal drawing program, we can fill and stroke shapes using linear and radial gradients. We create a canvasGradient object by using one of the following methods. We use this object to assign it to the fillStyle or strokeStyle properties.
createLinearGradient(x1,y1,x2,y2)
createRadialGradient(x1,y1,r1,x2,y2,r2)

The createLinearGradient method takes four arguments representing the starting point (x1,y1) and end point (x2,y2) of the gradient.
The createRadialGradient method takes six arguments. The first three arguments define a circle with coordinates (x1,y1) and radius r1 and the second a circle with coordinates (x2,y2) and radius r2.

var lineargradient = ctx.createLinearGradient(0,0,150,150);
var radialgradient = ctx.createRadialGradient(75,75,0,75,75,100);

Once we’ve created a canvasGradient object we can assign colors to it by using the addColorStop method.
addColorStop(position, color)
This method takes two arguments. The position must be a number between 0.0 and 1.0 and defines the relative position of the color in the gradient. Setting this to 0.5 for instance would place the color precisely in the middle of the gradient. The color argument must be a string representing a CSS color (ie #FFF, rgba(0,0,0,1),etc).
You can add as many color stops to a gradient as you need. Below is a very simple linear gradient from white to black.

var lineargradient = ctx.createLinearGradient(0,0,150,150);
lineargradient.addColorStop(0,'white');
lineargradient.addColorStop(1,'black');

Both properties are explained in next tutorials

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